Today we’ve made our fourth test build update for Train Sim World (Build #55) available for you to test. As we have for the previous test builds, please try this through the weekend, and if positive we’ll apply the patch to the main game early next week. We’d like to give a big thank you to all of you who have consistently and constructively offered your feedback and encouragement over the last few weeks.
Here are the items addressed in Build #55:
New Features
You are now able to change the opacity of the centre dot using CTRL + 5 (0%, 50%, 100%).
Optimisation
This build contains a number of general optimisation improvements.
Optimised concurrency settings to engine audio.
Optimised concurrency of audio tracks being played because of running sounds.
Load/Save Issues
Fixed an issue where a red stop signal refuses to change on save and reload.
Fixed an issue where restarting a scenario after save and reload causes signal priority to fail.
Fixed an issue that would cause the distance walked and driven to be reset on save and reload.
Fixed an issue where objectives would disappear on save-reload while in Service Mode.
Fixed an issue where saving a game while in the turntable cabin might result in player going through the roof on reload.
Fixed an issue that would cause the Dispatcher Core to fail on reloading a saved game.
Fixed an issue that would cause the player to be moved to inappropriate areas when saving near to the rear of a train consist whilst moving forward.
Fixed an issue that would render the turntable unusable when saving a game.
Fixed an issue where saving while in the turntable cabin causes player to spawn outside when reloading.
Fixed an issue where the character position changes on reload using the turntable.
Fixed an issue when saving and reloading, the refuelling hose and other objects disappear completely.
Fixed an issue where reloading while refuelling causes the hose to revert back to its stand.
Fixed an issue where the state of the CutOut switch is not correctly reinstated when loading from a save game.
Rail Vehicles
Several general improvements to the braking System.
Fixed the chain animation on the SD40-2 so that it now animates in sync with the brake cylinder.
The End of Train Device now flashes correctly.
Fixed the issue that prevented the AC4400CW from being shut down using the emergency cut-off switch.
Gameplay
Adjusted speed limits on two troublesome signals at Sand Patch Summit to resolve a number of speed limit related issues in scenarios.
The centre dot no longer reverts when using the map.
Addressed the final objectives in Cumberland Charge to improve the flow of the scenario.
Fixed the broken consist in Ice and Snow.
The Voice Over should now pause when the game is paused.
Audio
Track joint audio has been improved with additional mixing/filtering as per customer feedback.
Dynamic Brake audio has been improved with additional mixing/filtering as per customer feedback.
Compressor Pressure Relief Valve audio added to the AC4400CW as per customer feedback.
Fixed the road vehicle audio that would continue consuming system resources despite being out of range.
Known Issues
There may still be some Save/Load Issues. We are continuing our work in this area and would greatly appreciate additional feedback from you on this.
There may still be some issues with vehicle airbrake systems.
The Train Sim World update is available for you to test on Steam. To subscribe to the Update 4 Test Build, follow these instructions:
Subscribing to Test Builds
Load Steam and navigate to your Game Library.
Right-click on Train Sim World: CSX Heavy Haul and select Properties.
Select the Betas Tab and from the drop-down box, select u4tb from the list.
Click Close and Steam will automatically begin to download the update.
It’s important that you share your feedback with us, you can do this below on the Steam forums or by submitting tickets to our Support Team.
The Train Sim World Update 4 Test Build will be approximately 465 MB in size ■
Skif писал(а):Новый билд откровенно красив!
Skif писал(а):Мало того, что может заглохнуть ведомая секция (этому багу сто лет в обед), так еще и тормоза самопроизвольно отпускают. Такое ощущение, что где-то на составе открыт концевой кран или травит ВР, так как из напорной постоянно идет утечка непонятно на что.
Ulianka писал(а):Мне показалось ерундой все это.
Mikhail_72RUS писал(а):Более того, у меня жесткий баг в сценарий "Сила Америки 2" после сохранения исчез весь состав с углем, остался только один ведомый локомотив и он стоит как вкопанный на месте!
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